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Text File  |  2003-03-11  |  751 b   |  32 lines

  1. cur_level_num = 102
  2.  
  3. dofile("everything.lua")
  4.  
  5. c_add_a_path("edge-path", 0, 85 )
  6.  
  7. function LEVEL_start()
  8.         ticker = 0
  9.         pylon_start("tri-1",90.0)
  10.         floor_start_random()
  11.         player_start( -0.561609 , -3.70747 , 0.0 )
  12. end
  13.  
  14. function LEVEL_gameloop()
  15.         everying_gameloop()
  16.  
  17. if ticker == 500 then
  18. actor_plopper( "robot_green_path", 10,1,5,     -6.63459,5.99034,-43.2324,-30.4283,    -90.0,0.0,    "edge-path" )
  19. end
  20.  
  21. if ticker == 500 then
  22. actor_plopper( "robot_green_path", 10,1,5,     23.1638,35.7887,13.3099,26.114,    -90.0,0.0,    "edge-path" )
  23. end
  24.  
  25. if ticker == 500 then
  26. actor_plopper( "robot_green_path", 10,1,5,     -34.9361,-22.3111,13.5752,26.3793,    -90.0,0.0,    "edge-path" )
  27. c_no_more_beasties_to_come()
  28. end
  29.  
  30. end
  31.  
  32.